Euro 4-1 45 degree seam (top down)

CGI Tutorial Euro 4-1 45 degree seam (top down)

Author's Note
I wanted to contribute my tutorials to Chainmaillers.com to help ensure that the entire chainmaille community has access to them. The tutorials are presented here with the same images and text from my old site CGMaille. I hope they continue to help inspire you to learn and create many amazing pieces!
-Phong


Weave Background
European 4-1 45° seams are used in clothing and armor construction to change the 'direction' of the weave to accomodate changes in the topography (due to arms, bosoms, Quato, etc). There are multiple ways of making a seam; this one is to connect two separate pieces of European 4-1 that are biased. 'Biased' means that the sides come down at an angle, rather than straight down. When all is said and done, all rings are still connected to 4 others; seam rings are connected to 1 ring above them and 3 rings below.

Aspect Ratio & Ring Sizes
You can make a seam with pretty much any size ring. Rings with ARs toward 3 will be more difficult to do, but then again, if you're using rings that tight, you deserve some punishment.

Tutorial Color Scheme
E4-1 rings are steel, seam rings being added in the current step are gold, and old seam rings are bronze.

Step 1: Make 2 patches of E4-1 as shown. Make sure the top row of both patches are facing the same direction. If you end up with them going against each other, add a row of rings to one of the patches so the tops match.

01.jpg


Step 1a: Lean them toward each other like so.

01a.jpg


Step 2: Connect a ring to the 2 edge rings of the second row. This ring should continue the grain of the top row.

02.jpg


Step 3: Connect a ring to the ring you just added, and the two edge rings in the third row. This ring should connect the second row.

03.jpg


Step 4: Continue connecting rings to the seam ring above it and the two edge rings below it. When you reach the end, connect the last ring only to the seam ring above it (since there are no rings below it, edge or otherwise).

04.jpg
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